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ECH - Stone Ruins

Stone ruins using a trimsheet and matching uv's in Maya. The whole kit is made up of about 20 individual pieces and special damaged versions were made to add extra detail. A procedural material was also setup in Unreal to allow things like snow and moss to be added dynamically for extra integration.
Art director:
https://www.artstation.com/bruceglidewell
Concept artists:
https://www.artstation.com/dylancheung
https://www.artstation.com/masoncheungdesign
3D Tech Art:
https://www.artstation.com/troyzerk