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Duct Tape & Camouflage

100% Substance designer / rendered in marmoset.

I was inspired after playing Metro Exodus to make this shader, the camouflage fabric underneath was mostly just for context. I used two separate graphs, and one generator for the strips of duct-tape. The whole process took about 6-8 hours; I spent a fair amount of that trying to work out the folds of the tape and how procedural it needed to be. Happy with the results, it can be tweaked easily for things like colour and density of the strips.